Games made with AI

AI is not only for business software. It can turn a child’s idea into a game you play in your browser, in days rather than months.

Play

Mamime, seen from above: candy shelves, a counter, customers walking in from the street and the upgrades panel

Candy store

Mamime

Run the sweetest candy store in town. Stock the shelves, serve the queue before it gives up, catch the thieves, keep the floor clean for the food inspector and get Karen out of the shop.

Best on a computer: you play with the keyboard. Your progress is saved in your own browser.

How Mamime came to be

Mamime started as an idea from Henning’s 8-year-old: a candy store where you serve the customers yourself.

Henning’s 13-year-old son took it from there, and almost the entire game was created from his input. The shop, the customers, the upgrades and the trouble that turns up during the day, from hooded thieves and a man on fire to Big Benny D, the food inspector and Karen, are his ideas.

AI wrote the code. The children decided what the game should be.

What it shows

The idea is the hard part

Nobody in this story wrote a line of code. What it took was knowing what should happen in the game and saying it in plain words.

Try, play, change

A new idea was in the game minutes after it was described. Playing it showed what was fun and what was missing, and that decided the next change.

A game is not a business app

Mamime runs entirely in your browser, with no accounts, payments or personal data. An app built with AI that has those needs to be checked before it goes live, and that is the work we do.

Built something with AI?

If it handles logins, payments or customer data, we check it and take it live safely.